About Stream-Cut

How the whole thing works, start to finish.

Reaction streamers spend hours live, then spend hours more scrubbing the recording to find the bits worth posting. Stream-Cut removes the second part. You mark the good moments as they happen, live, and your stream comes back already cut into clips. No algorithm guessing where something interesting was — you were there, and you told it.

The idea in one line

You react live; every reaction is recorded as a boundary; after the stream, your recording is cut at exactly those boundaries into individual clips, ready to post. That is the whole product. Everything below is how each part serves it.

On your machine: Stream-Cut Studio

Stream-Cut Studio is a small desktop app for Windows and macOS. It plays a queue of video files from your own computer — you supply the clips you want to react to; we never download them from anywhere.

The marking system

This is the heart of the product. Three controls, all on hotkeys you can hit without looking away from the stream:

Because you mark live, the boundaries are intention, not inference. You are not leaving an algorithm a note to "look here later" — you are recording, in the moment, that this is the bit worth posting. Two consequences fall out of that:

Where the cutting happens

When you stop streaming, OBS saves a video file on your own computer, and Stream-Cut Studio already knows where. The obvious thing to do next is send us that file. It is also the wrong thing: these recordings are often 10–15 GB, which on a normal home connection is hours of uploading before you see a single clip — and the overwhelmingly common outcome of a three-hour wait is a streamer who stops bothering.

So by default Stream-Cut Studio does the cutting itself, on the machine the file is already sitting on, and sends only the clips. A four-hour stream becomes a few hundred megabytes instead of fifteen gigabytes. Minutes, not hours. Your recording never leaves your PC.

It also changes when you get to look at them. The list appears the moment the session ends, while you still remember what happened: every moment it found, what your crowd made of each one, which ones you marked and which it is only suggesting. You tick what you want, nudge an edge a second either way if a boundary is off, choose portrait or captions or your logo, and press the button. Nothing is sent until you do.

If a clip comes out wrong, nothing is lost — the recording is still on your disk. Ask for it again from the dashboard and Studio re-cuts it the next time you open it on that machine.

You can also ask us to hold the whole stream. It is slower, but then there is an off-site copy, which is worth having the day a drive dies: that upload is resumable and its progress is kept on our side, so a dropped connection or a closed laptop carries on from where it stopped rather than starting a twelve-gigabyte file again. If the file at that path has changed in the meantime it starts fresh rather than stitching two recordings together. And you can send nothing at all, which is the right setting if you edit your recordings before anything else sees them.

How auto-clipping works

Either way, there are two things in play: the video, and the list of reaction boundaries you marked live. Turning one into clips is three steps, and these are automatic. They run in the same code whether the cut happens on your PC or ours, so a clip does not move depending on where it was made:

If alignment comes back uncertain, Stream-Cut does not guess silently: it tells you, and you confirm by entering the timecode of the visible marker near the start of your recording, which snaps every boundary into place at once.

During the stream: getting the reactions

The clips are only as good as the reactions, so Stream-Cut helps you get them:

After the stream: the dashboard

Once the cut above has run, the dashboard is where the stream becomes finished output:

Output: set before you render

Before you generate a stream's clips, you choose how they come out — and it is per stream, so tonight can go vertical for TikTok and tomorrow stay landscape, without changing a global setting:

Then download clips one at a time or take the lot. Every one of these is on every plan, including the trial.

Playing, not just reacting

Reacting to clips is one kind of stream; playing something is the other. The same marking, cutting and crowd machinery works either way, and the games side exists so that going from “I want to stream this game” to streaming it is one click rather than forty minutes of OBS.

Going live on more than one platform

OBS sends one stream to Stream-Cut and Stream-Cut copies it to every platform you list. The video is not re-encoded, so every destination gets byte-identical quality — which is also what keeps you inside Twitch's rule that its stream must be no worse than the others. TikTok is the exception, because its canvas is portrait and a portrait feed has to be re-encoded; that one costs CPU and is marked as doing so.

The honest cost is your upload: two platforms means sending your stream twice, and if your connection cannot carry it then every platform stutters at once. So the figure is shown before you commit, measured against the bitrate OBS is actually configured for rather than one we assumed.

Stream keys are secrets and are treated as such — entered as passwords, never printed in a log, and never written into an error message. A TikTok key dies when its broadcast ends, so a saved one is never reused.

Stream-Cut also watches the handful of things that quietly ruin a stream and says so while you can still fix them: OBS connected but not recording, a drive minutes from full, dropped frames, a microphone that stopped producing sound.

Other streamers

A board, not an inbox. You post what you want to play — the game, the mode, your region — and it expires after four hours. Anyone can see the same post, and they reach you through the links you chose to publish. There are no private messages in Stream-Cut and there will not be: a private channel between strangers is the one thing a small team cannot moderate, and we would rather not have it than have it badly.

Your profile is private until you publish it — filling it in is not publishing it — and carries no real name, no age, and nothing finer than a continent you pick yourself. Unpublish and the page is gone the same second. You can block anybody without explaining it to us, and report anybody without them being hidden automatically on one report.

There are weekly challenges, counted from your own clips and sessions rather than anything you submit, and a promotion slot — a line of text or a short video in rotation for your tip link, your Discord or something you sell, with a button on the phones your viewers are already tapping reactions on. If you are paid for a promotion, it carries a disclosure label.

Posting to platforms

When clips are ready, a Publish with Postly button in your dashboard hands off to Postly — a dedicated multi-platform scheduler — so you can queue and post to TikTok, Reels, Shorts and the rest from one place. We hand this off deliberately rather than building a dozen brittle, approval-gated publishing integrations ourselves; it keeps Stream-Cut focused on what it does best, turning your stream into clips, and lets a tool built for scheduling own the scheduling.

Your content, and copyright

Stream-Cut plays video from your own machine and does not download anything from TikTok, Instagram or YouTube on your behalf. You are responsible for having the right to use what you react to — reacting to your own content, or content you are licensed to use, is the safe path and doubles as native promotion. We keep a copyright and takedown policy, and we delete recordings and clips on a schedule you are told up front rather than holding your footage indefinitely.

What it costs

Free for 14 days, no card. After that, plans differ by how much you stream, store and cut — not by features. Captions, vertical export, your logo, viewer reactions, crowd-ranked clips, multistreaming, the games section, the soundboard and the avatar are on every plan, including the cheapest. Nothing is locked behind a tier.

Starter is $15 a month and makes ten clips from each stream, which you choose from the list at the end of a session. Creator is $29 and makes every clip from every stream. Pro is $79 and adds storage, longer retention and priority in the queue.

Those prices are in US dollars and are before tax. Billing is handled by Paddle as the merchant of record: Paddle is the legal seller, and it registers, collects and remits sales tax and VAT wherever you are, so tax is added at checkout and you see the exact total before paying. The EU and UK work the other way round, because an advertised price there has to include VAT by law — so you are shown a local price with the VAT already inside it rather than a dollar price that grows at the till.

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