Three hours of stream.
Forty clips by morning.

Stream-Cut Studio plays your reaction queue while you stream. When a clip ends, your camera takes the screen on its own — no clicking, no dead air. Every reaction is marked as it happens, so your stream comes back cut.

Live /r/jaylive
Ad Northside Coffee Shop now ↗
Stream-Cut Studio OBS connected Events synced Trial · 11 days
viral_clip_014.mp4
Cam 1
Ad
Northside Coffee Shop now ↗
0:18 0:31
Playing clip 00:14:12 session ◀ Pause Next ▶ Mark
The switch happens on its own. You keep talking.
How it works

Five steps,
start to finish.

  1. 1. Put your videos in one folder

    On your own computer, gather the videos you want to react to into a folder. In Stream-Cut Studio, click Choose video folder. They appear as a queue and play one after another.

    These files stay on your machine. Nothing is uploaded, and you can rename or move them later without breaking the queue.

  2. 2. Connect OBS (recommended, not required)

    Press Find my OBS and it fills itself in. The port and password are already in a file on your own machine, written by OBS, so there is nothing to copy across. Nothing leaves your computer.

    It can also build the two scenes Stream-Cut needs: one that captures this window for clip reactions, one that captures your game plus its own camera. Nothing you already have is renamed, moved or removed, and running it twice does nothing the second time.

    In OBS, open Tools → WebSocket Server Settings and turn the server on. Copy the password, then in Stream-Cut Studio click Recording software… and paste it in.

    This lets Stream-Cut start your recording and read exactly where it is, so clips are cut to the frame. If you skip it, Stream-Cut plays a short sync tone instead and lines up slightly less precisely. Either way, OBS does all the streaming and recording — Stream-Cut is just a window in your scene.

    While you're in OBS, check two things it needs to actually capture anything: add a Display Capture source (not Window Capture — that records a black screen on GPU-accelerated windows), and under Settings → Audio set Desktop Audio to your speakers and Mic to your microphone. Before you record, confirm the mixer meters move and the preview isn't black.

  3. 3. Stream, and mark as you go

    Press Start session, then react. When you finish with a video, press Next — the stretch between one Next and the next becomes one clip. If something good happens with no warning, press Mark 5 to capture the five minutes around it.

    When a clip ends, your camera fills the screen on its own, so there is no dead air and nothing to click.

  4. 4. Your clips are cut here, before you stand up

    When you stop, OBS leaves a video file on your computer, and Stream-Cut Studio already knows where. Rather than send us four hours of video, it cuts the clips out of that file on your own PC and sends only those.

    So a four-hour stream sends a few hundred megabytes instead of fifteen gigabytes. Minutes, not hours — and your recording never leaves your machine. The list appears the moment the session ends, while you still remember what happened: tick the ones you want, nudge an edge a second either way, press the button.

    Pick your output in the same panel: portrait 9:16 for TikTok and Shorts, burned-in captions, and your logo.

  5. 5. They're in your dashboard

    Each clip arrives finished, ready to download and post. Change your mind about a boundary later and you can ask for it again from the dashboard — Studio re-cuts it from the recording you still have, the next time you open it.

    If you would rather we held a copy of the whole stream — a dead drive then costs you nothing — switch to Send the whole recording and Stream-Cut uploads it instead, resuming by itself if your connection drops or you close the app. Or send nothing at all, if you edit your recordings before anything else sees them.

Clips

Cut where you reacted, not where an algorithm guessed.

Most tools scan your recording afterwards and try to guess where something interesting happened — then charge you for every minute they process. Stream-Cut does not guess. You already told it where the good parts were, live, each time you pressed Next. So the cuts land in the right place, and a three-hour stream costs no more to clip than a short one.

Sometimes the best moment arrives with no warning. Press Mark 5 and Stream-Cut keeps the five minutes around it: two and a half minutes that already happened, and two and a half still to come. Mark 10 keeps ten. You never have to see it coming.

  • Mark 5 or 10 minutes around a moment that already happened
  • Replays fold into one clip instead of three fragments
  • Adjust any boundary before rendering
  • Export vertical 9:16 for TikTok, Reels and Shorts — or keep it landscape
  • Burn in captions automatically, the way clips are watched on mute
  • Your own logo on every clip
  • Choose all of that per stream, before you render
  • Attribution carried through from the source
  • Download individually or take the lot

The keys are global, so anything that sends a keystroke marks a moment: a Stream Deck, a macro pad, a cheap USB foot pedal. That matters if you play on a console through a capture card, or on a controller — your hands never have to find the keyboard.

stream_2026-09-07.mkv 3h 22m · 11.4 GB · 14 reactions
Synced
0:001:002:003:00
01 street_interview_ldn 00:04:15 → 00:04:56 0:41 Ready
02 kitchen_fail_compilation 00:08:02 → 00:08:29 0:27 Ready
03 viral_clip_014 00:13:40 → 00:14:08 0:28 Ready 3 replays
04 dog_agility_run 00:21:06 → 00:21:40 0:34 Rendering

10 more from this stream · 430 MB total

More than a cutter

Let the crowd do the editing.

The people watching already know which bits are good. Stream-Cut turns their reactions into clips — and gives you the room, the sounds and the on-screen presence to get those reactions in the first place.

The audience signal

  • Your chat opens one permanent link and reacts live, from a phone or a second tab
  • A reaction meter shows the spikes as they happen
  • Clips are ranked by how hard the crowd reacted
  • Moments you didn't mark but the crowd did come back as suggestions to approve — never clipped behind your back

On the stream

  • A soundboard for your own effects, on global hotkeys
  • Full-screen stage backgrounds behind the clips
  • A lip-syncing avatar that can stand in for your camera
  • Milestone alerts and gentle pacing nudges as you go
Playing, not just reacting

Launch the game. Everything else is already set up.

Stream-Cut reads the games you already own — Steam, Epic, GOG — and starts one with your recording, your scene and your session in a single click. It never hosts a download and never needs a licence: it launches through the store's own handler, the way a desktop shortcut does.

One button, four things

  • Launches the game through Steam, Epic or GOG
  • Switches OBS to your gameplay scene, and back when the game closes
  • Starts the recording and the Stream-Cut session together
  • Notices when the game exits, without ending your stream

Clips that know what you were playing

  • Every clip is tagged with the game it came from
  • A per-game breakdown of how hard your crowd reacted
  • Your hotkeys still work while the game has focus
  • A shelf of free-to-play and open-source games if your library is empty

Four ways a viewer can actually play with you

The queue's real obstacle was never letting somebody in — it is that most of an audience does not own your game and will not buy it to join a stream. So two of these four cost a viewer nothing whatsoever, and Stream-Cut tells each person you approve which one applies and exactly what to do.

Two honest limits. Remote Play Together sends a second video feed out of your PC, so it competes with your stream's upload — it is a per-session choice, not something to leave running. And a guest's input makes a round trip, so a fighting game feels every millisecond while a run-and-gun shrugs it off; the game shelf marks which of yours hold up and which do not, rather than letting you find out live. Nothing here joins anybody automatically: a game admits players through its own lobby, and the only ways around that are a publisher API almost nobody offers or injecting into a running client, which is how accounts get banned.

Gameplay needs a different OBS setup from reacting — your game plus its own camera source, because Stream-Cut hands the webcam over to OBS while a game is running. It builds both scenes for you, and warns you before you go live if something would leave your stream blank.

Going live

Several platforms at once, without paying for a restreamer.

What OBS produces is already encoded, so sending it somewhere else is a copy, not a second encode. Stream-Cut listens on your own machine and republishes the same stream to Twitch, YouTube, Kick and anywhere else with an RTMP address. No service in the middle, nothing per minute.

Multistream

  • The identical stream to every platform — no re-encode, no quality drop
  • Your game keeps its frames: nothing is encoded twice, so nothing competes with it for the processor
  • TikTok gets its own portrait feed, because its canvas is the other way up
  • One platform refusing a key never takes the others down
  • It tells you which destination is not reaching, by name

The cost is your upload: each platform is another copy going out of your connection. Stream-Cut reads your bitrate from OBS and shows the total before you add one.

One exception, told to you before you switch it on: a portrait destination is a different shape, and changing the shape of a picture means drawing it again. That one feed is a real encode on your own machine. The landscape ones never are.

And it watches the things that ruin a stream

  • OBS connected but not recording — the one that loses everything
  • A recording drive minutes from full
  • Frames the encoder is dropping, and frames the GPU is missing
  • A microphone that has gone silent, or one pinned at maximum

Silent when everything is fine. A warning light that is always on is one nobody reads on the night it matters.

Three platforms means three chats. We don’t solve that — this does.

Stream-Cut has no chat features and is not going to grow any: reading chat well is a whole product, and there is already a good free one. Social Stream Ninja merges Twitch, YouTube, Kick, TikTok and others into one window and feeds OBS directly. It is open source, it runs on your own machine, and it costs nothing. Install it alongside Stream-Cut; neither knows about the other and neither needs to.

Said plainly because the alternative is you finding out after you have paid. Some streaming suites bundle multichat and charge for the bundle. We would rather tell you where the free one is and be judged on the clipping, which is the part that is ours.

Other streamers

A board, not an inbox.

Somewhere to say what you want to play tonight, and to be found by people who want to play it. There are no private messages in Stream-Cut and there will not be: you post, people see the same post, and they reach you through the links you chose to publish. A private channel between strangers is the one thing a small team cannot moderate, and we would rather not have it than have it badly.

Find someone to play with

  • Open posts: the game, the mode, your region, four hours and gone
  • Each one carries the poster's own links — Discord, Twitch, wherever
  • Answer a collab post and you both see each other's
  • Block anybody, for any reason, without explaining it to us

A profile that is yours to publish

  • Private until you say otherwise — filling it in is not publishing it
  • What you typed, plus the games you have clips of. Nothing inferred
  • No real name, no age, and nothing finer than a continent you pick
  • Unpublish and the page is gone the same second

Weekly challenges, counted from your own clips and sessions rather than anything you submit — join one or ignore them. And a promotion slot for your tip link, your Discord or something you are selling: a line or a short video in rotation, with a button on the phones your viewers are already tapping reactions on.

Dashboard

Everything from last night,
waiting in the morning.

Stream-Cut Studio handles the stream. The dashboard is where the stream becomes output — clips to download, boundaries to nudge, storage to watch.

Latest stream 7 September · 3h 22m · 14 reactions
Ready

00:13:40 → 00:14:08
reaction_003_viral_clip_014.mp4 0:28 · 27 MB
Clips generated
1,284 all time
312 this month
Storage used
62 of 100 GB
Creator plan
Expiring soon 4

  • reaction_0172 days
  • reaction_0182 days
  • reaction_0215 days
  • stream_09-05.mkvtomorrow
Quick actions Plan Creator

Render all43 clips Adjust cutsNudge timing DownloadAs a zip Re-alignFix sync
The tour

The whole thing, in three minutes.

Every part of it, in order: marking a moment while it happens, your crowd marking it too, the clips cut on your own PC, choosing what goes out, and the posting schedule that sends them. No voiceover — read it at your own pace.

Twelve chapters, one per part of the product. Each one is also a short loop on its own, which is what you see beside the sections above.

Everything included

All of it, on every plan.

The plans differ by how much you stream, store and cut — never by what you can do. Nothing is locked behind a tier: there is no feature on this page you have to upgrade to reach, and no feature in Stream-Cut missing from it.

Marking and cutting

  • Play a folder of your own videos as a queue, resumed where you left it even if the files moved
  • Mark a reaction with a hotkey, a start-and-end pair, or 5 and 10 minute windows around something you did not see coming
  • Hotkeys that work while OBS or a game has focus, not just Stream-Cut
  • Or mark from your own phone, for the nights your hands are on a controller — four buttons, and it cannot stop your recording
  • A Stream Deck, a macro pad or a cheap USB foot pedal marks a moment too: the keys are global, so anything that sends a keystroke works
  • Clips cut on your own PC the moment a session ends, and only the clips uploaded
  • Review every clip before anything is sent: pick them, nudge an edge a second at a time, watch the moment to check it
  • Or send the whole recording and have it cut here instead
  • Nudge a boundary afterwards and ask for the clip again — your correction is never overwritten by a re-analysis
  • Several playbacks joined into one clip when you came back to a video
  • Clips upload on their own once a session ends, and pick up where they stopped if you close Studio or lose the connection mid-transfer

How clips come out

  • Portrait 9:16 for TikTok, Reels and Shorts, stacking the whole frame above your camera so you are never cropped out of your own clip
  • Burned-in captions, with the transcript kept beside the clip as a .vtt you can download and edit
  • Your own logo, in whichever corner you choose
  • Choose all three per batch, at the end of a session, or change your mind and re-cut
  • Or keep both shapes of the same moment — landscape for YouTube and portrait for TikTok, cut side by side rather than one replacing the other
  • Join the clips you kept into one video for YouTube, in about a second: they came from one recording so they are copied, not re-encoded, and nothing is lost
  • Clips named and numbered in stream order
  • Pin the ones you want kept past your plan's retention
  • Download a clip and its expiry extends rather than resets, so our copy is still there when the transfer failed

Your audience

  • Your own room code, as one permanent link — set it in your panels once rather than reading it out each stream. Viewers open it on a phone, a laptop, a tablet or the TV browser, whatever they are watching on. No app, no account, no login
  • Nine reactions they tap, and a live meter showing the spikes
  • Every clip ranked by how hard the crowd reacted to it
  • Moments the crowd found and you did not come back as suggestions to approve — never cut behind your back
  • An overlay for your OBS scene: the meter, the floating reactions, peaks and milestones
  • Put each piece where it suits the game — any of six corners, bigger or smaller, or hidden entirely. The meter starts bottom‑left, which is where most shooters put the minimap
  • Suggestions from your own voice too, detected on your machine from your mic level. No audio and no transcript leaves the PC — just a timestamp

On screen

  • Camera with background removal, blur, or a green screen to key in OBS — no physical screen needed
  • Drag and resize both the camera and the clip, then lock them
  • A lip-syncing PNGTuber avatar with head tracking, in place of your camera
  • Full-screen stage backgrounds behind the clips
  • A soundboard for your own effects, on global hotkeys
  • Pick your microphone and speakers, with noise suppression on the mic
  • Milestone alerts and pacing nudges as the session runs
  • A second-screen monitor window, and a clean-output mode that hides every control at one keypress

Games

  • Your installed games found automatically — Steam, Epic and GOG — with the artwork already on your disk
  • One button launches the game, switches your OBS scene, starts the recording and starts the session
  • Launched through the store's own handler: nothing is injected, hooked or tunnelled, so anti-cheat has nothing to object to
  • Knows when you quit, and closes the session cleanly
  • Viewers can ask for a slot in your game from the same phone page they tap reactions on. You let them in one at a time, and only the person you chose sees your lobby code. It carries the code; it does not join anybody to anything, because nothing outside a game can
  • See who is in your game and take one back out: removing somebody stops their phone reading your code again, rather than only hiding them from your screen
  • The queue says what you are playing and whether they need it before anybody waits ten minutes for a game they do not have — and tells each person you let in how that particular game wants to be joined, which for some of them is a friend request first
  • Fifteen free browser games on the shelf, every one with private rooms, so a viewer can join straight from the queue with nothing to install, no account and nothing bought — which is the only kind most of an audience will ever actually play with you
  • Six built-in avatar characters, so the PNGTuber works before you have drawn anything — each one is four frames that lip-sync to your mic and blink, and you can swap any single frame for your own picture
  • Steam Remote Play Together: viewers play your copy of an offline co-op game without owning it, needing only a free Steam account. Studio shows which of your installed games support it, and which are too timing-sensitive to feel right over a connection
  • Per-game OBS scene presets, switched on launch and switched back after
  • Clips tagged with what you were playing, and a per-game comparison of how your crowd reacted — from your own data, with no model guessing
  • A shelf of free-to-play and open-source titles, linked to their own download pages
  • Warns you before a launch that would have streamed a blank screen
  • Your recent games first, and a filter for the ones you have not streamed lately, for when you want something new

OBS and going live

  • Finds your OBS — install path, port and password — and connects
  • Builds the two Stream-Cut scenes for you, and running it twice changes nothing of yours
  • Starts and stops your recording so "I forgot to hit record" cannot cost you a stream
  • Frame-accurate sync from OBS's own reported position, or a quiet tone when there is no connection
  • Streamlabs Desktop too, and a manual mode for anything else
  • Multistream to Twitch, YouTube and Kick at once by copying the stream rather than re-encoding it, so every platform gets identical quality
  • A portrait feed for TikTok, which needs a different shape
  • Tells you which destination dropped, with your stream keys never printed anywhere
  • Warns about the things that quietly ruin a stream: OBS connected but not recording, a drive minutes from full, dropped frames, a dead mic

After the stream

  • A summary while you are still sitting there, compared against your own recent streams
  • A clip library you can sort by what the crowd liked most, filtered by game
  • Search your clips by what you actually said in them, once captions have written the words down
  • Point it at a recording made before you had Stream-Cut and it finds where you got loudest — measured on your own machine, offered as suggestions, nothing cut until you say so
  • Boundary editing in the dashboard, and a re-cut performed by Studio from the recording you still have
  • Plan the posting here: pick the clips, say how many a day, which days and what times, and see the whole fortnight before you commit
  • Then download one file and import it into Postly — every row carries the clip, what the post says and when it goes out, so nothing is typed twice. Postly does the posting to TikTok, Reels and Shorts, because that is a dozen approval-gated APIs we would maintain badly
  • Clips are ranked best-first by what your crowd did, so the first post is the one with the most reach
  • Upload a recording by hand and it works out which session it belongs to, so the marks you already made still apply to it
  • Told before anything expires, never after
  • Cancel and the clips you have made stay downloadable; sessions you recorded while subscribed can still be cut for 30 days

Getting paid

  • Let viewers pay to get their video reacted to, to promote their product, or both — you set the prices for each, and the amount somebody pays decides which they bought
  • A paid promotion goes in your rotation for one stream, with a button on your viewers' phones, labelled as a paid promotion — which neither you nor we can remove
  • They can send a video with it or just a link. A video plays in the corner; a link alone is still a button in every hand in the room
  • It runs on your own Ko-fi, Buy Me a Coffee or StreamElements page, so it works the same on Twitch, Kick, YouTube or anywhere else, with no platform approval to wait for
  • The money goes straight to you. Stream-Cut never holds it, never takes a cut of it, and could not touch it if it wanted to
  • You set a price ladder and what they pay buys the longest video it covers, so nobody has to guess what their money gets
  • A button on the same page your viewers tap reactions on, so the people already watching can find it — it appears only while you are open and have said where to pay
  • Your prices shown there before anybody pays, so nobody guesses and nobody discovers afterwards that what they sent was under your cheapest tier
  • And a second button for people who just want to tip — no video, nothing to send, nothing expected back. That path always existed and was never labelled, so nobody took it
  • Price a tier at anything from a penny up: a cheap rung is how most people find out the feature is there at all
  • Their file is checked before it reaches you, so nothing arrives that will not play
  • You watch it and decide. Nothing goes on your stream without that, and turning one down tells them why
  • Approved videos are fetched before you go live rather than downloaded mid-stream, and the credit goes on screen

Other streamers, and promotion

  • A board for saying what you want to play tonight — the game, the mode, your region, four hours and gone
  • Answer a post and you each see the other's links. No private messages, deliberately and permanently
  • A profile that stays private until you publish it, with no real name, no age and nothing finer than a continent you pick yourself
  • Block anybody without explaining it to us; report anybody without them being hidden automatically
  • Weekly challenges counted from your own clips and sessions
  • A promotion slot in rotation — a line of text or a short video for your tip link, your Discord or something you sell — with a button on the phones your viewers are already holding, and a disclosure label when you are being paid for it
  • Or put one up by hand while you stream: press a product to show it, press it again to take it down. It sits in a corner and your game or clip carries on behind it, uninterrupted
  • Short product videos loop while they are up, so a ten-second clip fills its slot instead of freezing on its last frame
  • The button says what to do, fitted to where it goes — Shop now for a shop, Follow now for a profile, Watch now for a video — and you can write your own. It is under the video on your stream and on the phone in your viewer's hand

Two things are not in that list on purpose. Stream-Cut does not download anything from TikTok, Instagram or YouTube for you, and it does not host or link game installers — you supply what you react to, and games come from the shops that sell them. And nothing here watches your stream with an AI to guess what was interesting: you already told it, live, every time you pressed a key.

Pricing

Try it for two weeks.
Then from $15 a month.

No card to start. The trial is the full product — five streams is enough to see a stream come back as clips, twice.

Every plan, including the trial

The tiers differ by how much you stream, store and cut — never by what you can do. Nothing below is locked, upsold, or missing from the cheapest plan.

  • Reaction queue — your videos play, the camera takes over on its own
  • Crowd reactions — viewers tap from their phones, no app or account
  • Crowd-ranked clips and suggestions from moments you missed
  • Your viewers can play the game with you. They ask from the same phone page they react on, you let them in one at a time, and only the person you chose sees your lobby code
  • And two ways it costs them nothing: fifteen browser games that need no install at all, or Steam Remote Play Together, where they play your copy of a game they do not own
  • Auto-captions, with the transcript kept beside the clip
  • Portrait 9:16 export, or both shapes of the same moment
  • Your own logo, and a reel of the clips you kept
  • Games — Steam, Epic and GOG found, launched, scene switched, recorded
  • VTubing — a lip-syncing avatar with head tracking, and six characters ready to use
  • Soundboard, stage backgrounds and camera background removal
  • Multistream to Twitch, YouTube and Kick at once, by copy rather than re-encode
  • Promote your own product — a slot in rotation with a clickable button that says the right thing for where it goes: Shop now for a shop, Follow now for a profile. Text or a looping short video, your Discord, your tip link, anything of yours
  • Or get paid for it — viewers pay you to react to their video or to promote their product, with your prices shown to them before they pay and a separate button for people who just want to tip. The money goes straight to your own Ko-fi, Buy Me a Coffee or StreamElements and never through us
  • Players board, weekly challenges and a profile that stays private until you publish it
  • Phone remote, foot pedal and Stream Deck support for marking without a keyboard
  • Clip search by what you said, and posting planned and handed to Postly

Trial

Freefor 14 days

Everything in Creator, so you can judge it properly.

  • 5 streams
  • 20 GB storage
  • Clips kept 7 days
  • Recordings kept 2 days
  • No card required
Start free

Starter

$15per month

For a few streams a week, and the best bits of each.

  • 20 streams a month
  • 10 clips from each stream — you pick which
  • 30 GB storage
  • Clips kept 14 days
  • Recordings kept 2 days
Get Starter

Creator

$29per month

For streamers running a regular schedule.

  • 60 streams a month
  • Every clip from every stream
  • 100 GB storage
  • Clips kept 30 days
  • Recordings kept 3 days
Get Creator

Pro

$79per month

For daily streamers and small teams.

  • 150 streams a month
  • Every clip from every stream
  • 300 GB storage
  • Clips kept 90 days
  • Recordings kept 7 days
  • Priority processing in the queue
Get Pro

Every row above is a quantity, not a feature. On every plan, including Starter and the trial: auto-captions, vertical 9:16 export, your own logo, live viewer reactions, crowd-ranked clips, multistreaming, the games section, viewers playing along with you, VTubing avatars, paid promotions and the soundboard. The tiers differ by how much you stream, store and cut — not by features. Nothing is locked.

Prices in US dollars, before tax. Billed through Paddle, which is the seller of record and handles sales tax and VAT for your country — it is added at checkout, and you see the exact total before you pay. In the EU and UK, where an advertised price has to include VAT, you are shown a local price with the VAT already in it. Cancel any time — clips you've made stay downloadable, and sessions you recorded while subscribed can still be turned into clips for 30 days.

Payments are not refundable, including part-months after you cancel. That is why the trial is 14 days and needs no card: find out first, pay second. Statutory rights where you live are unaffected, and the terms set this out in full.

Questions

Can other streamers message me?
No, and that is deliberate. There is no inbox in Stream-Cut and there will not be one. The Players board shows open posts — who wants to play what, tonight — and each one carries the links its author chose to publish, so you answer people on Discord or Twitch where you already are. A private channel between strangers is the one thing a small team cannot moderate, and we would rather not have it than have it badly.
Is my profile public?
Only if you publish it, and it stays private until you do. Filling it in is not publishing it. What goes public is what you typed plus the games you have clips of — never your email, never your real name, and nothing about where you are beyond a continent you pick yourself. Unpublish and the page is gone the same second.
Do I have to be in any of that?
No. The clipping is the product; profiles, the board and the weekly challenges are opt-in and off until you touch them. Nobody who never opens those pages appears anywhere or is measured by anything.
Do I still use OBS?
Yes. Stream-Cut Studio doesn't stream or record — OBS does, exactly as it does now. Stream-Cut Studio is a window in your scene, alongside your overlays and alerts.
What counts against my limit?
Streams. One broadcast is one stream, however many videos you reacted to during it — and whether its clips were cut on your PC or you sent us the whole recording. The folder of videos you react to stays on your own machine; it isn't counted, isn't limited, and doesn't expire.
Does my whole stream get uploaded?
Not by default. Stream-Cut Studio cuts the clips out of the recording on your own PC and sends only those — a few hundred megabytes rather than fifteen gigabytes, which is why they are ready in minutes. The recording stays where OBS put it. If you would rather we held a copy of the whole stream, there is a setting for that, and one for sending nothing at all.
Where do the clips I react to come from?
You supply them. Stream-Cut Studio plays video files from your own machine. We don't download anything from TikTok, Instagram or YouTube on your behalf, and we don't store the source clips.
What if my connection drops mid-stream?
Nothing is lost. Reaction boundaries are written to your disk before they're sent, and they upload when you're back. If Stream-Cut Studio crashes, they're still there next launch.
What if I replay a clip a few times?
You get one clip covering the whole bit, not one per playback. Come back to the same video later in the stream and that's a separate reaction, as you'd expect.
Can I fix a clip that's cut in the wrong place?
Drag either boundary in the dashboard and re-render. Your edit is kept even if the sync is recalculated afterwards.
Can I make vertical clips with captions?
Yes. Before you render a stream, choose vertical 9:16, burn-in captions and your logo. It's set per stream, so one night can go vertical for TikTok and the next stay landscape — without changing a global default.
How do viewer reactions work?
You get one permanent link, set once in your panels or description rather than read out each stream. Viewers open it on anything with a browser and tap reactions as you stream. A meter shows the spikes live, and the biggest ones come back as clip suggestions you approve. Nothing is clipped without you.
Does it post the clips to TikTok and Instagram for me?
Stream-Cut makes the clips ready to post, then hands off to Postly — a dedicated multi-platform scheduler — with a one-click button in your dashboard. We'd rather do that than maintain a dozen brittle platform publishing integrations, so you get a tool built for scheduling instead of a half-built one bolted on.
Which platforms does Stream-Cut Studio run on?
Windows and macOS. It's a small native app, not a browser tab.

Stream tonight. Post tomorrow morning.

Free for 14 days. No card. Works with your existing OBS setup.